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2021-09-11
This year marks the 35th anniversary of one of gaming's greatest exploits, the Konami Code. Originally introduced in 1986's Gradius, the classic up, up, down, down, and several other button presses would give players a helping hand in that challenging game, and Konami plans to celebrate the occasion with a history lesson and some new merchandise.Konami launched a website that features information about the retro game series Arcade Archives, shows off new anniversary merchandise, and includes lofi arrangements of retro Konami game tracks by artists DJ Tokyo Machine and DJ No.2. There's also plenty of merch, as the site is stocked with t-shirts, mugs, and more gear that is emblazoned with the iconic cheat code inputs.They probably won't give you 30 extra lives if you wear them though.Continue Reading at GameSpotInfo from Gamespot.com
2021-09-11
Taking the legal route against hate speech on the platform, Twitch is suing two individuals who have allegedly participated in creating and facilitating hate raids against multiple creators.Twitch has always suffered from toxic chats--namely, comments that attack marginalized creators based on their race, gender, or sexuality--but recently, such activity intensified into "hate raids." Perpetrators of hate raids often use bots to overwhelm the chat with harmful language, usually at a rate that exceeds the streamers' ability to moderate the chat.Twitch acknowledged the hate raid problem--in conjunction with campaigns by Twitch streamers that asked for the company to do more about hate raids--and promised that it was looking for solutions. Now in a lawsuit filed on September 9, Twitch named Cruzzcontrol and Creatineoverdose as two individuals who created bots and launched multiple hate raids against racial minorities and LGBTQ+ community members.Continue Reading at GameSpotInfo from Gamespot.com
2021-09-11
The September Pokemon Go Community Day is almost here. This month's event, set to take place on Sunday, September 19, features the fifth generation starting water-type Pokemon Oshawott. As such, players will be able to find more of this Pokemon around and get some bonuses for focusing all of their attention on a lucky Oshawott in their party. Here's everything you need to know about Pokemon Go's September 2021 Community Day.September 2021 Featured Pokemon: OshawottOshawottPlayers can look forward to finding more Oshawott around their neighborhoods and malls during this month's community day, but catching one is just the start of what players can earn. Evolving the Pokemon, which can be attracted to Rainy Lure Modules, to Samurott will earn players a version of the Pokemon that knows the Charged Attack Hydro Cannon. Samurotts will also be able to learn the Charged Attack Razor Shell starting September 19.Along with some new moves, players can also earn Oshawott-inspired stickers during September's community Day, either by spinning PokeStops, opening Gifts, or by purchasing them from the in-game shop. The shop will also have an exclusive Special Research Story, From Scalchops to Seamitars, available to purchase for $1 or your currency's equivalent.Continue Reading at GameSpotInfo from Gamespot.com
2021-09-11
Unlike Sony, Microsoft chose to go a different route with expandable storage for the Xbox Series X and Series S, announcing a partnership with Seagate to develop an easy-to-install 1TB expansion card that launched with the new consoles. It's been a closed ecosystem since, but one user might have found a rather simple way to use a consumer SSD on the latest Xbox consoles.Detailed in a blog on Bilibili and reported by VGC, one Xbox Series X|S user has managed to connect a consumer PCIe Gen4 SSD to the console using an NVME to CFexpress convertor. This converter matches the one Seagate uses for its Xbox Series expansion card, which is just half of what is required for this solution to work.The other is the choice of the SSD. It's already been determined that Microsoft uses a Western Digital SN530 m.2 2230 inside the Xbox Series X and S, which is what was used for this mod. This might explain why the console has no issues recognizing the SSD, with no additional tests with other SSDs making the question of compatibly a bit murky.Continue Reading at GameSpotInfo from Gamespot.com
2021-09-11
Senua's Saga: Hellblade II developer Ninja Theory has revealed that not all solutions in game development are high-tech. A video that the developer posted on Twitter showed how the game's lead actress, Melina Juergens, sometimes uses unexpected objects to help her with her motion capture for the game.In the video, Chris Wilson, Ninja Theory's expert look developer, is seen capturing high-resolution shots of Juergens's eyes. Presumably, these shots will be used in the game, perhaps during scenes that have close-ups of Senua. In order to achieve these still shots of Juergens's eyes, Wilson created a household contraption that she rested her chin on, consisting of a stand, a frame to center the shot, and a toilet plunger.The outside frame is made out of wood, while the top part looks to be some sort of taped headrest for Juergens's forehead. The plunger, where Juergens rests her chin, provides stability so Wilson's camera can take accurate shots.Continue Reading at GameSpotInfo from Gamespot.com
2021-09-11
GTA Online has new bonuses for the week of September 9, and it's all centered around car meets and nightclubs.Get double Rep from any of the LS Car Meet's activities, including Street Race and Pursuit. Increasing your LS Car Meet Rep can get you new car mods and new cosmetics like clothes. If it's your first time and you need to navigate your way to the LS Car Meet, you can find the car meet in Cypress Flats, which is roughly in the South-East area of Los Santos. Additionally, if you win eight Sprint Races in the LS Car Meet, you'll get a Pfister Growler as a reward.The Car Meet's Test Track will also let you try out new cars like the Karin Previon and other fancy vehicles. You can test drive these potential purchases in Time Trial and Scramble modes.Continue Reading at GameSpotInfo from Gamespot.com
2021-09-11
The long-awaited decision in the Apple vs. Epic case has been handed down, with a judge deciding that Apple must allow developers to offer alternative payment methods. But Epic Games is not celebrating the decision, and Fortnite is not coming back to the App Store soon, if it ever does. Epic Games CEO Tim Sweeney blasted the decision on Twitter, saying it is not a win for developers or consumers. He went on to say that Fortnite will only return to the iOS App Store "when and where Epic can offer in-app payment in fair competition with Apple in-app payment, passing along the savings to consumers.""We will fight on," Sweeney added.Continue Reading at GameSpotInfo from Gamespot.com
2021-09-11
With The Matrix Resurrections finally and recently given a release date of December 22, it's time to start thinking about watching the original trilogy either for the very first time, or just to refresh your memory. Whatever the reason--even if you took the wrong pill--the solution is easy enough: HBO Max has The Matrix, The Matrix Reloaded, and The Matrix Revolutions on both ad-supported and ad-free tiers. It also has The Animatrix, a collection of nine short films. The fourth movie will be both in theaters and that streaming service on that day, right alongside the original three. In fact, it probably wouldn't be a bad reason to get a few rewatches in between now and December, as the new trailer is suggesting a very mind-warping movie is ahead to continue the story. Depending on what you choose to believe, the next entry in the franchise seems to be about Neo reconnecting with his true identity, or coming to terms with how most of his memories have been wiped. It probably makes more sense to just watch this new clip, and decide for yourself.To further get people hyped for the film, WhatIsTheMatrix.com has also launched. The website will allow you to take your chances and see one of over 180,000 unique teaser videos. Every video features footage from the new movie and narration from the cast. So, that's also something you can try when revisiting the original movies. You can also go further down the rabbit hole by reading this theory about the now-defunct Matrix Online MMO game's relationship to the upcoming film.Continue Reading at GameSpotInfo from Gamespot.com
2021-09-11
Like previous games in the series, Life is Strange: True Colors will regularly present you with choices that will influence the outcome of the story. Most of these choices are mandatory but a few are optional and easily missable. Below, we go over all the choices that are important to True Colors Chapter 1: Side A. You'll make additional decisions beyond these ones, but they don't have as significant an impact.As an additional note, though we don't go into detail about all of them here (we'll cover the major ones), there are certain choices that can influence how Alex perceives herself. Notably, whether she loves music and herself. If you constantly make decisions that have Alex look down upon her incredible musical talent, she won't as easily regard making music as a career choice. Additionally, folks around Alex--upon learning of her Empathy--will regard her as a superhero, but it's up to you to decide whether she ultimately views her abilities as a gift or a curse.More Life Is Strange: True Colors GuidesChapter 2: Lanterns WalkthroughChapter 1: Side A WalkthroughMeeting Gabe [Mandatory]Right at the start of True Colors, Alex will meet her brother again for the first time in years. You'll be prompted with the choice of whether to shake Gabe's hand or give him a hug.Continue Reading at GameSpotInfo from Gamespot.com
2021-09-11
In Chapter 2, Life is Strange: True Colors begins introducing puzzles that Alex will have to navigate to help the residents of Haven. The heavy-hitting ones are mandatory, though there are a few optional ones as well. Below, we go over all the major choices you'll get to make in True Colors Chapter 2: Lanterns.Quick note: Chapter 2 is when True Colors really opens up, allowing you to freely explore Haven and pursue tasks in whatever order you want. Alex will usually comment when she hits points of no return--in the case of Chapter 2, first telling Jed she's done with work and then confronting Mac--so make sure that you've done everything you can before those moments.More Life Is Strange: True Colors GuidesChapter 1: Side A WalkthroughChapter 2: Lanterns WalkthroughDid Gabe Make The Call? [Mandatory]At Gabe's wake, Ryan will confront Mac, angrily accusing him of ignoring Gabe's call to halt the scheduled detonation in the mine. To this, Mac will say he got no such call and Gabe must have made a mistake. Ryan will then turn to you for validation, asking you to support his claim since you heard Gabe make the call.Continue Reading at GameSpotInfo from Gamespot.com
2021-09-11
Just about every week brings something new to Destiny 2, whether it's story beats, new activities, or interesting new combinations of elements that let players devastate each other in the Crucible. Iron Banter is our weekly look at what's going on in the world of Destiny and a rundown of what's drawing our attention across the solar system.When Destiny 2 finally gained cross-save capabilities back in 2019, I was finally able to stop playing the game on PlayStation 4--where I'd been since the first day of Destiny--and hop over to PC, where my serious Destiny friends resided. That was around the time I also started to take the PvP aspect of Destiny 2 semi-seriously, and while I know that I'll never be a great Crucible contender (I'm too damn old at this point and completely unwilling to put in practice time to improve), I've really enjoyed a stepped-up focus on the competitive aspect of the game.That's why the best news this week is Destiny 2's new take on the Trials of Osiris. Sure, Savathun and Mara Sov said some more really cryptic, downright unsettling stuff about the threats we're dealing with next year in Destiny 2, but it's the Trials that are dominating my thoughts as we head into the third weekend of the Season of the Lost.Continue Reading at GameSpotInfo from Gamespot.com
2021-09-11
As a direct sequel to the Dungeons & Dragons-inspired Tiny Tina's Assault On Dragon Keep DLC for Borderlands 2, Tiny Tina's Wonderlands leans even further into the structure of tabletop roleplaying games for its gameplay. Wonderlands incorporates a more robust character creator, the option to multiclass, and a whole lot of other mechanics and features that D&D fans will likely recognize.The character creator in Wonderlands represents one of the biggest departures from the structure of the Borderlands games. Wonderlands doesn't feature established characters. Instead, you customize your own hero, including their race, physical appearance, voice, and personality."Your voice, your appearance, all of that is independent," Tiny Tina's Wonderlands senior producer Kayla Belmore told GameSpot. "You get to choose your own voice and some other fun stuff that we can't quite dive into yet, but it goes into even your character's personality, not just aesthetics, and it's all independent. You could look and sound however you want within those sets of choices. We don't really tie the player into any one thing. Not even every feature is humanoid--you can have shark fins on your head or look like an orc."Continue Reading at GameSpotInfo from Gamespot.com
2021-09-11
Mad Max Furiosa will be delayed by a year--arriving in theaters in 2024 instead of 2023, according to Deadline. No reason was cited for the shift in dates, but a production delay is not unexpected since the world is still in the throes of a pandemic.Mad Max Furiosa is a prequel to Mad Max Fury Road and will explore the backstory of Furiosa, a fearsome character who betrays Immortan Joe in order to free his five wives. Anya Taylor-Joy--known for her role as Beth Harmon in the surprise Netflix Original hit Queen's Gambit--will still star as the younger Furiosa.Chris Hemsworth and Yahya Abdul-Mateen II are also part of the cast lineup. Charlize Theron, who played Furiosa in Fury Road, will not make an appearance in the standalone prequel.Continue Reading at GameSpotInfo from Gamespot.com
2021-09-11
PlayStation Network games come in all shapes and sizes. From the meditative exploration of Gone Home and What Remains of Edith Finch to the frantic multiplayer fun of Fall Guys: Ultimate Knockout and Rocket League, downloadable games can basically be anything. Though you won’t find any big AAA open-world or live service games on this list, the breadth of experiences offered on the PlayStation Store has never been wider. There’s something for everyone, and our list of the best PlayStation Network games takes all ages and skill levels into account.The list below includes shooters, roguelikes, platformers, puzzle games, adventure games, sports games, RPGs, and more. But if you don’t see what you’re looking for here, be sure to check out our lists of the best PS5 games, the best split-screen PS4 games, and the best PS4 games. Celeste Celeste is an interesting lesson in how difficult games can provide the best of both worlds. On the one hand, it’s a tough-as-nails platformer, a la Super Meat Boy, where your death count may well climb to skyscraping heights. On the other hand, developer Extremely OK Games is deeply committed to accessibility, allowing players to tweak the difficulty of their game experience as much or as little as they want, with the option to turn on invincibility, give yourself unlimited jumps, and more. This approach feels fitting for a game, like Celeste, that provides a sustained look at mental health and what failure and success mean for different people. Additionally, Celeste also feels great to play, with some of the best platforming you’ll find in a game not developed by Nintendo, and creative levels that take full advantage of protagonist Madeline’s jump and dash. The mood in each of those levels is set masterfully by Lena Raine, whose soundtrack contains some of the best retro-inspired music you’re likely to hear.See our Celeste review. See on PlayStation Store Chicory: A Colorful Tale This adorable Zelda-like adventure game swaps out the sword and bow for a puzzle-solving paintbrush. Chicory is set in a world called Picnic where artists called Wielders alter the aesthetic of the world with a magic paintbrush. At the beginning of the game, the latest Wielder has abandoned their calling and you take up the mantle and the magic brush. Brush in hand, you’ll accomplish tasks for the denizens of Picnic, leaving a trail of paint behind you (which conveniently lets you know which areas you’ve already visited). It’s a stellar game, with brain-tingling puzzles and a story that will tug at your heartstrings.See our Chicory: A Colorful Tale review. See on PlayStation Store Cuphead With striking hand-drawn art inspired by the rubber hose animation of Max Fleischer and early Disney cartoons, Cuphead is as inviting as it is deceptively deadly. You will die many, many, many times before you reach the conclusion of this 2017 run-and-gun platformer. The name of the game here is pattern recognition as you, by yourself or with a friend, guide Cuphead and his pal, Mugman, through a series of punishing (but lavishly animated) boss encounters and occasional platforming shooter levels that take cues from Contra. Though anyone can admire the art, Cuphead is, decidedly, not for the faint of heart.See our Cuphead review. See on PlayStation Store Darkest Dungeon A punishing roguelike with a striking look and distinct side-on perspective, Darkest Dungeon is, as the title implies, a brutish and dark game with tons of depth to keep players invested for a long time. Released in 2016, this strategic RPG boasts an art style inspired by medieval woodcuts and a risk-reward approach to dungeon-delving, where team composition and team lineup (literally, your characters are presented in a right-to-left line on screen) require deep and consistent thought. Characters are plentiful and each has different strengths and weaknesses to consider as you compose a party. In fact, planning a run is just as important as executing it, though no amount of planning can prepare you for everything that you’ll encounter in Red Hook Studios’ procedurally generated dungeons. But anticipating every eventuality, and knowing when to retreat if you failed to do so, is part of the fun in this tense and surprising role-playing game.See our Darkest Dungeon review. See on PlayStation Store Don't Starve Together A standalone multiplayer expansion to Klei Entertainment’s mega-popular survival game, Don’t Starve Together expands the player count and ups the ante. The objective is simple: don’t starve, but you can accomplish that goal in a variety of ways. Establish farms to grow food, mine resources, fend off wild animals, and take on seasonal bosses. Klei’s hand-drawn art style looks great here, and Don’t Starve Together’s procedurally generated world is endlessly explorable.See our Don’t Starve review. See on PlayStation Store Fall Guys: Ultimate Knockout A surprisingly massive hit for developer Mediatonic when it launched in 2020, Fall Guys takes a bunch of obstacle courses and minigames that wouldn’t feel out of place in Mario Party, then adds a bunch of bean-looking bipeds, and makes them compete for a crown in Battle Royale fashion. One of a few multiplayer games--like Phasmophobia and Among Us--to get a big pandemic boost from bored quarantined players, Fall Guys is simple, but fun, with wins coming on the back of skill and ample amounts of luck. The physics are wild, too--don’t be surprised if you lose a round when your bean repeatedly gets yeeted off the map. Mediatonic is still updating the game a year later, which means plenty of new obstacles for new and returning players to contend with.See our Fall Guys: Ultimate Knockout review. See on PlayStation Store Gone Home This walking simulator created by former BioShock 2 developers kicked off years of debate about what makes a game a game. “Is Gone Home even a game?” players asked. Yes, and a really good one, at that. Developer Fullbright took the principles that guided the environmental design of immersive sims like Deus Ex and Thief: The Dark Project, stripped out the combat and stealth, and moved the action to the fairly mundane setting of an empty family home in the Pacific Northwest. You are Katie, a college kid visiting her family for the first time since they moved into a new house, and suspiciously, none of them are around. Gone Home communicates the powerful story that follows almost entirely through snooping and voyeurism. You will get to know these characters, not through cut scenes or dialogue, but through the crumpled up notes and personal effects they left behind.See our Gone Home review. See on PlayStation Store Hades A roguelike for people who don’t like roguelikes, Hades places greater emphasis on characters, story, and general forward momentum than basically any title in the genre that came before. Exiting Early Access in 2020, indie developer Supergiant’s fourth game cast players as Zagreus, the discontented son of Hades, who has decided to escape from the underworld or die (over and over and over again) trying. With rock solid isometric action combat, flashy abilities, a brilliantly told story, and hooky RPG progression, Hades proves that the roguelike has massive crossover appeal, provided the procedural elements are balanced by an author’s expert hand. The team at Supergiant has never worked in the same genre twice-Hades is the studio’s first roguelike and its first Early Access game-- but the studio delivered a game so confident, beautiful, and fun to play that you would think they had been making games like this for decades.See our Hades review. See on PlayStation Store Haven A story-driven about the romance and intimacy between two lovers who crash land on an alien planet called Source, Haven is a unique and strongly written indie RPG. Yu and Kay, the story’s central lovers, must work together to survive, frequently venturing out from their spaceship, Nest, in order to find supplies, clean up rust and heal hostile creatures by defeating them in combat. See on PlayStation Store Helldivers This cooperative sci-fi shooter, heavily inspired by Starship Troopers, has now brought bug-squishing action to three generations of PlayStation owners. The four-player twin stick shooting gameplay is delightfully (and sometimes panic-inducingly) hectic as you attempt, usually unsuccessfully, to avoid shooting and/or crushing your teammates due to the game’s friendly fire. That’s not the only difficulty, though, as much of your time will be spent managing your meager ammo and slot-based Stratagems.See our Helldivers review. See on PlayStation Store Hollow Knight Drawing heavy inspiration from the Dark Souls series, Hollow Knight is a 2D Metroidvania that, through its punishing mechanics and dark art style, builds a strong sense of setting. This is a world that is worth exploring, with secrets to uncover, hidden connections to make, and abilities to unlock. Combat is tense and platforming is precise. Creative bosses and tough platforming gauntlets await in the hand drawn depths, and a full sequel called Hollow Knight: Silksong will probably even still come out at some point.See our Hollow Knight review. See on PlayStation Store Hotline Miami An intense top-down shooter that demands tactical thinking and quick reflexes, Hotline Miami is a smart and brutal piece of work. With a striking aesthetic, challenging gameplay, and memorable soundtrack, Hotline Miami is the ultraviolent pixel-art shooter to beat, even nine years later.See our Hotline Miami review. See on PlayStation Store Inside The less we tell you about Inside, the better. Playdead’s 2016 follow-up to Limbo is as darkly atmospheric as fans of the Copenhagen-based studio had come to expect, casting you as a nameless child running through a terrifying and violent world where men with guns attempt to shoot you, pigs possessed by strange, controlling leeches charge at you, and vicious dogs try to rip you to bloody shreds. Set in dark woods, a dystopian city, a flooded cavern, and a sterile laboratory, Inside is mysterious and cinematic, evoking a world that you might--against your better judgment--like to visit, but where you certainly wouldn’t want to live. Stellar platforming controls and wonderful level design ensure that, while the world may be foreboding, it’s always a joy to explore. This dark odyssey all builds to a climactic conclusion so gruesome, pointed, and unsettling that we haven’t forgotten it five years out from release and doubt that we ever will.See our Inside review. See on PlayStation Store Journey That Game Company’s masterpiece of asynchronous multiplayer design is a study in loneliness and cooperation. Exploring this desert world of sand and rock is emotionally impactful, no matter how many times you experience the sensation of gracefully gliding through its distinct landscapes.See our Journey review. See on PlayStation Store Layers of Fear The game that put Bloober Team (Observer, The Medium, Blair Witch) on the map, Layers of Fear is a first-person horror game where you can trust no one, not even the world around you. Set in a well-realized abandoned Victorian mansion setting, Layers of Fear casts you as a painter, and its world is, fittingly, one of ever-changing shapes and shades. Like all of Bloober Team’s games, Layers of Fear is divisive. But, for the players it works for, it really, really works.See our Layers of Fear review. See on PlayStation Store Rez Infinite With the option to play in and out of VR, Rez Infinite is the definitive version of the classic rhythm shooter. Designed by Tetsuya Mizuguchi, who would go on to lead development on Tetris Effect, Rez Infinite is, like its block-arranging descendant, an immersive, all-encompassing experience. Though the gameplay isn’t too complicated--it’s a rail shooter at its core--Rez Infinite proves that there’s more to the whole than the sum of the parts.See our Rez Infinite review. See on PlayStation Store Rocket League An important inclusion on this list as Rocket League was catapulted to success by its inclusion as a free PlayStation Plus game. That isn’t to say it wouldn’t have found success otherwise, though; who can resist the appeal of a game where you play soccer as a speedy car? Easy to pick up and play but endlessly deep, Psyonix’ multiplayer sports game manages to capture the feeling and physics of soccer in a way few games have before or since. Six years later, the game is still receiving regular support and attention as a successful eSport (and, after Epic Games’ acquisition of Psyonix, completely free-to-play).See our Rocket League review. See on PlayStation Store Shovel Knight: Treasure Trove Shovel Knight is the retro 8-bit platformer as you remember it. This is a game that could not have existed on the NES, or even the SNES, but that nonetheless captures the feeling of jamming the DuckTales or Super Castlevania IV cartridge into your console and watching as the afternoon flies by. Shovel Knight has a whopping four campaigns, all of which are included in the Treasure Trove package.See our Shovel Knight reviews. See on PlayStation Store Spelunky 2 How do you make a sequel to the “perfect game?" Mossmouth answered that question by making a game that was pretty similar to the original Spelunky, the action-platformer roguelike that gave rise to a million other action-platformer roguelikes, but with enough new additions to keep returning fans interested. New, creative biomes, tameable mounts, and turkeys that can be killed and eaten for bonus HP are just a few of the new twists Derek Yu and team put on the old Spelunky formula for this 2020 sequel.See our Spelunky 2 review. See on PlayStation Store Stardew Valley The Harvest Moon series has gone through creative droughts and weirdness around the licensing--the original developer, Marvelous, is now making the Story of Seasons games, while publisher Natsume toils on soulless Harvest Moon games in their absence--but Stardew Valley is Stardew Valley. This 2016 farming RPG takes everything Harvest Moon did well and repackages it from a fan’s perspective without the baggage. Developer Eric Barone, smartly, gives players an overarching goal--restoring the derelict community center--then populates the world with so many fun things to do (farming, fishing, arcade games, romance, dungeon-crawling, and more), that you always have big and small goals to accomplish.See our Stardew Valley review. See on PlayStation Store Superhot “Time only moves when you move.” It’s a terrific conceit, and Superhot Team has now built three games around it: Superhot, Superhot VR, and Superhot: Mind Control Delete. The first of those, the developer’s 2016 debut, took the control scheme of the first-person shooter and applied it cleverly to a puzzle game framework. Superhot is much less about fast reflexes and twitchy aim-down-sights ability, and much more about learning how to strategize your way through a fight where the odds are stacked against you. The only advantage you have on your opponents is that you can move in bullet time, like Neo in The Matrix, which is a pretty cool advantage, to be honest.See our Superhot review. See on PlayStation Store Terraria It’s easy to pigeonhole Terraria as “2D Minecraft,” but Re-Logic’s side-scrolling action-platformer/sandbox survival game is more than the sum of its recognizable parts. Though… they certainly are recognizable parts. Dropped into a procedurally generated world, you (and a group of friends if you want) explore fully destructible environments which can be broken down into component parts you can use to build a vast array of items, weapons, buildings (which, together, can form helpful villages) and more. As in Minecraft, the world is mostly safe by day, and populated by dangerous creatures at night. With imposing enemies to vanquish (the eyeball monsters are especially freaky), massive underground cavern networks to explore, and an impressive suite of creative tools, Terraria invites players to dig deep (metaphorically and literally). Don’t be surprised if you have a hard time stopping yourself from investing hundreds of hours into this compulsively playable creative survival game.See our Terraria review. See on PlayStation Store Thumper Developer Drool dubbed their creation a “rhythm violence” game and who are we to argue? Thumper is a rhythm game for people who want to be stressed out and white-knuckling a controller while throbbing music assaults their eardrums. Controlling a silver-plated beetle, or something, you move along a track as frightening psychedelic visions play out around them. While most rhythm games ask you to pretend to play an instrument or tap buttons in time to the beat, Thumper has you lurching aggressively from side-to-side. Part rollercoaster, part mosh pit, part Lovecraftian fever dream, Drool’s 2016 release remains a brilliantly unique game in the music game space.See our Thumper review. See on PlayStation Store TowerFall Ascension A frantic multiplayer game from the people who made Celeste, TowerFall Ascension is as fun and frenzied as it gets. This four-player local multiplayer game pits a quartet of combatants against each other in kill-or-be-killed archery battles. The maps are small and the graphics are old-school, but TowerFall Ascension wrings massive amounts of fun out of its self-imposed limitations. Nothing beats dashing into an opponent's oncoming arrow to grab it, then taking them down with their own ammunition. It’s thrilling stuff, and match rules can be modified in a variety of ways, so no matter how long you play, the game retains its easy to pick up, hard to master charm.See our TowerFall Ascension review. See on PlayStation Store What Remains of Edith Finch What Remains of Edith Finch takes the basic premise of Gone Home--a young woman visiting an abandoned family home in the Pacific Northwest--but makes the missing family members present, not through notes and personal effects, but through short, playable vignettes. That might mean playing through a horror story rendered in comic book panels with cel-shaded art. It also might mean witnessing, through a camera lens, a traumatic hunting trip where the plot only advances when you snap a picture. What Remains of Edith Finch is relentlessly inventive on the level of its individual stories, but also manages to build to a powerful conclusion that ties everything together. It can be completed in an afternoon, but you’ll remember it for years after you play it. Oh, and, Lewis’ “cannery sequence” is one of the best levels we’ve ever played in a game and, four years later, there is still absolutely nothing like it.See our What Remains of Edith Finch review. See on PlayStation Store GameSpot Best Lists and Recommendations The Best Nintendo Switch Games The Best Xbox Series X Games To Play Right Now The Best PS5 Games So Far + Show More GameSpot Best Lists and Recommendations Links (1) The 25 Best PC Games To Play Right Now Info from Gamespot.com
2021-09-10
A new Twisted Metal game is in development, according to a report from reporter Jeff Grubb that was backed up by VGC's sources. Grubb said on the latest episode of GameSpot sister site Giant Bomb's GrubbSnax that a new Twisted Metal game is in early development alongside the new TV show from the writers of Deadpool."I think Twisted Metal is in the works but it may still be a ways off, so I think we're early," Grubb said, via VGC.The game may or may not show up during the PlayStation Showcase today, September 9, Grubb said. He added that Twisted Metal creator David Jaffe, who has since left PlayStation, is likely not involved in the rumored new game.Continue Reading at GameSpotInfo from Gamespot.com
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