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2018-10-26
The Elder Scrolls Online launched first on PC back in 2014 before coming to PlayStation 4 and Xbox One about a year later. But will the MMO ever come to Nintendo Switch? It doesn't seem likely.Game director Matt Firor told GameSpot today at PAX Aus that developer ZeniMax Online Studios has considered bringing the MMO to Nintendo's hybrid console. However, the game's massive file size (Firor says it's about 75 GB) is one of the reasons it's not going to happen."We have thought about Switch but ESO is an enormous game, and it just will not work," Firor said. "I would love for it to because I love Switch. It is one of the largest games ever made, and it just will not fit on Switch."For comparison, NBA 2K19 is just under 32 GB for Nintendo Switch, and it is one of the Switch's largest games. Elder Scrolls Online is more than double that, so indeed, it could be a problem.While ESO is not coming to Nintendo Switch, Bethesda already released The Elder Scrolls V: Skyrim and The Elder Scrolls: Legends for the console.There are very few MMOs on Nintendo Switch, so ESO skipping the console is not all that surprising. Square Enix's Dragon Quest X MMO is available on Switch, but only in Japan.We also chatted with Firor about the differences in play behaviour between PC and console, how popular the game is today years after launch, what the announcement of The Elder Scrolls 6 means for ESO, and how ZeniMax Online Studios handles "crunch." Keep checking back with GameSpot for more on our conversation with Firor.PAX Aus started today, 26 October, and runs all weekend. GameSpot's theatre, the GameSpot Dropbear Theatre, will host panels on Fortnite's coverage in the mainstream media, voice acting featuring actors from Telltale's The Walking Dead and Fallout 4, and hacking a video game, among other topics. You can see the full programming lineup for the GameSpot Dropbear Theatre here, while a full list of every PAX Aus panel can be seen here. Info from Gamespot.com
2018-10-26
The release of Red Dead Redemption 2 is upon us. Rockstar's new game officially launches tomorrow, October 26, on both PS4 and Xbox One, and it presents players with a massive, deep open world to explore. The main story alone will take you in the neighborhood of 50 hours to complete, and that's before engaging in much of its side content--and all of this is to be followed by Red Dead Online in November.To help you make the most of the experience, we've put together numerous guides and tips, tackling both specific aspects of the game and a broader array of things you should be aware of before starting. Rockstar has opted not to hold your hand with many features in the game, leaving it to you to either discover them or find them hidden away in menus. We'll also be taking a look at some of these examples to ensure you're aware of everything the game has to offer.We've got plenty of other guides and tips on the way, and we'll continue to update the list below with all of them. While you wait to actually get your hands on the game, be sure to check out our RDR 2 review.CheatsOne potentially big aspect of the new game is cheat codes. Like GTA V before it, RDR 2 allows you to use cheats and even has an entire menu available for the feature. However, at this early stage, we don't actually know what all of them are; at least some are cleverly hidden in newspapers in-game. We'll be doing our best to hunt these down and will report back as they are uncovered--you can see those we've been able to confirm in our list of all the Red Dead 2 cheats. If GTA V is anything to go by, you may have the opportunity to get unlimited money, raise/lower your wanted level, and spawn horses at any time, though there's no guarantee Rockstar's approach to cheats hasn't changed in the intervening years. In the meantime, we've also got a rundown on the best RDR2 cheats that are worth a try.Do You Need To Play Red Dead Redemption First?Red Dead Redemption 2 is the third game in the Red Dead series, though it's only closely connected to its direct predecessor. However, RDR 2 is a prequel, taking place years before the events of the first RDR. If you've played the previous game, you'll recognize the names and faces of many of its characters, including RDR protagonist John Marston. We dive into whether you should play RDR first in our feature, but whatever choice you make, you should give our Red Dead Redemption story recap a look to refresh your memory--or fill in the holes for the first time.Tips To Know Before StartingAs with any game, it can be useful to start with certain knowledge in hand. That's certainly true of RDR 2, which is a dense game full of various systems that interact with each other. With that in mind, we've put together a list of key tips you should know before booting up the game for the first time. We've kept spoilers to a minimum, but you'll want to be aware, for instance, that side missions can expire if you don't get to them quickly enough.How To Make Money FastAs an outlaw, you're after money, but not necessarily out of sheer greed. Whether your motivation is the betterment of your gang and its members or because you simply want a new gun and horse, you're going to want to get your hands on as much money as possible. With that in mind, we've put together a guide on how to make money quickly.Outfits And ClimatesAmong the ways Red Dead 2 tries to immerse you in its world is with its climates. You'll have to account for temperatures if you want to maximize your performance, wearing appropriate clothing depending on where in the world you are. We've rounded up all of the outfits we've come across so far to give you an idea of what you can find.Things The Game Doesn't Tell YouAs you play and share stories with friends, you may come to realize there are any number of things the game doesn't tell you. There are various interesting details and tidbits you could miss because Rockstar isn't throwing them in your face, so we've done our best to round up a number of these so you don't miss out on some opportunities during the course of your adventures.How Do Morality And Honor Work?Among the many systems you'll find in Red Dead 2 is honor. Arthur Morgan may be a criminal no matter what choices you make, but there are degrees to which he is a bad guy. That comes into play with morality and honor, as your actions will either boost or lower your honor. Pressing down on the D-pad allows you to see this at any time, and something as simple as greeting a passerby will allow you to build it up. Aside from how people react to you, it's worth being aware of the implications of your honor--Good Guy Arthur will get discounts at stores, which is one way to save some cash.Some Side Missions Can ExpireIf you're a completionist, the thought of optional missions disappearing is downright awful. But whatever your approach to playing games like Red Dead 2, you should absolutely engage with some of the optional content involving your gang. These sequences feature some of the best character moment in the game, but if you advance far enough in the story, some of these missions will go away whether or not you've done them. You can find out more about how this works in our PSA on side missions expiring.How Do I Fast Travel?Fast travel does exist in RDR2, although it's not something you'll do by selecting a point on your map and warping there. The means for quickly moving around involve using actual modes of transportation, such as stagecoaches. Provided you have the patience, you're much better off running or taking your horse, because you'll encounter some of the game's most interesting content that way. But if speed is of the essence, consult our explanation of how fast travel works.All The GunsAs noted above, money is at a premium, so you don't necessarily want to buy every weapon you lay your eyes on. You may want to plan ahead, so we've rounded up all of the guns we've discovered so far in order to give you a sense of what awaits.Health, Stamina, Dead Eye, And Horse Cores And Bars ExplainedOne of the many new wrinkles in Red Dead 2 is the Core system, which dictates a variety of aspects of your character. It can be a bit complex to wrap your head around, with Cores influencing bars but bars being used before Cores, among other thing. Do yourself a favor and get a good grasp on this key system by checking out our guide to how Cores work.Fishing TipsEarly in the game, you'll gain the ability to fish, which can be a fun mini-game to kill some time with. You can get by without much strategy, but if you're interested in getting the biggest, legendary fish that existing in Red Dead's world, you should consult our fishing guide for tips and legendary fish locations.Info from Gamespot.com
2018-10-26
Red Dead Redemption 2 lets you fish, and it's a robust, enjoyable, and rewarding pursuit that's a perfect for the game at large. It's also somewhat involved, so we've put together a guide to help you learn the basics, so you can quickly start to catch fish and have a fun time.Starting off, fishing in Red Dead Redemption 2 is unlocked by playing the Chapter 2 story mission "A Fisher Of Men," in which you teach young Jack Marston to fish. You take little Jack down to the river for a fishing lesson, and this serves as your introduction to the system.How To Fish:The first step is to select your Fishing Rod from the Items menu. Next, you must attach bait to it, and this is divided into two categories: Bobber and Lure (more on that later).Hold LT/L2 to grip the rod and then RT/R2 to cast. How long you hold down RT/R2 will determine how far the cast goes. It might take you a few times to get a feel for it, but it's rewarding to land a cast precisely where you want it. Once you've cast your line out, what happens next depends on the bait you used. With a bobber, all of you have to do is sit and wait to get a bite You can tap RT/R2 to attract a nearby fish (if you're standing close enough to shore you might even see the fish in the water), but do it too much and you'll spook them. With a lure, you have to reel in until you feel a bite. If you see a fish, cast beyond it and reel in the lure so the fish sees it coming by. Be sure to wait until you feel a strong bite before "striking"--with a bobber or a lure--as fish will often nibble a few times before biting down the hook. Once you've landed a fish, the real work begins.The fish will immediately pull back, and you'll feel your line get tight, with your rod bending in reaction to the tugging. Wait until the fish becomes tired before reeling in; trying to reel as a fish is tugging will cause your line to break. With a fish on the line, push the left stick in the opposite direction the fishing is moving to tire it out faster. You can also click in the right stick and push it in any direction to prevent the fish from taking more line out. However, you must be careful with this approach as you can snap your line very easily. You will also snap your line if a fish pulls away and gets behind a rock or other object.You reel in by rotating the right stick counter clockwise. You'll want to reel in as fast as possible when the fish grows tired, while also being mindful of how much line you have out, how taut the line is, and where the fish is in the water. Pushing the left stick down as you reel in speeds up the process because it brings the fish directly in towards you. I found it was helpful, if not a little embarrassing, to use my thumb and index finger at the same time to reel in even faster.The amount of fight a fish puts in is directly related to its size and type. You'll be able to reel in smaller fish such as bluegills, rock bass, and smallmouth bass with relative ease. But catching larger fish, like Sturgeon and Sockeye Salmon, can entail fights that take multiple minutes to complete. If you snap your line, you'll lose your bait or your lure, but don't get discouraged as they are plenty of fish available in Red Dead Redemption 2's numerous lakes, rivers, and swamps.Bait Types:Just like in real life, selecting the right bait is critically important if you want to reel in a big one. You can purchase basic bait types like bread, corn, and cheese, or spend more money on worms and crayfish that help you land bigger fish. There are also lures specific to rivers, lakes, and swamps, as well as "special" lures that you'll need to catch the biggest fish and the Legendary ones. Here is a rundown of the bait types we've come across so far.Bobber:Bread: good for smaller fishCorn: good for smaller fish.Cheese: good for smaller fish.Worms: excellent for medium sized lake fish.Crayfish: good for larger size fish in deeper parts of rivers and lakes.Crickets: excellent for attracting medium-sized river fish.Lure:River lure: attracts all small and medium size fish in rivers.Lake lure: attracts larger lake dwelling fish.Swamp lure: attracts swamp dwelling medium and large size fishSpecial River lure: increases your chances of catching medium to large river fish.Special Lake lure: increases your chances of catching medium to large lake fish.Special Swamp lure: increases your chances of catching medium to large swap fish.Bait And Tackle Shops:The Bait And Tackle shop in Lagras sells everything you need for fishing, including live worms, crayfish, and all lure types. It's the only Bait And Tackle shop we've found so far in the game.Types Of Fish And What To Use To Catch ThemThere are many different types of fish that can be found in Red Dead Redemption 2's lakes, ponds, rivers, and swamps. Here are the ones we've caught so far, as well as the bait type that provided the highest likelihood of reeling them in successfully.Bluegill -- CheeseChain Pickerel -- CornRedfin Pickerel -- BreadRock Bass -- Cheese or other natural baitsSmallmouth Bass -- Any type of natural baitBullhead Catfish -- Cheese or cornPerch -- BreadLake Sturgeon -- Lake lureLargemouth Bass -- CrayfishSteelhead Trout -- WormsMuskie -- Lake lureSockeye Salmon -- river lureWhen To FishThe time of day matters if you want to have the best success fishing. Early morning and afternoon are when fish bite the most, due to bugs flying close to the surface. You should also try to fish when it's raining, because the drops on the water make fish believe bugs are around.Where To Fish And Specific ConditionsTo find the fish you're after, you'll have to fish in the right spot. Here's a rundown of the locations where we've found the following fish.Bluegill -- All lakes and rivers; most active during rain.Chain Pickerel -- Lakes, rivers, and swamps; most active in sunny weather.Redfin Pickerel -- Rivers in the south; most active on warm, sunny days.Rock Bass -- All clear water in the country; most active on sunny days.Smallmouth Bass -- Northern rivers; most active during rain.Bullhead Catfish -- Swamps; most active during rain.Perch -- Rivers and lakes across the country; most active during sunny weather.Lake Sturgeon -- Southern lakes and swamps; most active during overcast weather.Largemouth Bass -- All waters in the south; most active during rainy weather.Steelhead Trout -- Lakes, mostly in the south; most active during rainy weather.Muskie -- Northern lakes; most active during overcast days.Sockeye Salmon -- Rivers in the north; most active during overcast weather.One further note is that fish, particularly bigger ones, loooovvvvve to hang out at the mouths of waterfalls, as the water there is more oxygenated than other areas. Try there if you're struggling.Legendary Fish:Head to the shore of Flat Iron Lake in the Heartlands to a place called Gill Landing. Here, you'll meet a stranger named...Gill, who is a world-renowned fisherman, or at least that's what he wants you to believe. He'll hand you a map with the locations of 13 epic-sized fish you'll find throughout the game. Snag them all and report back to Gill for your prize. These are indeed mighty fish, so expect the toughest fishing battles the game has to offer. You will need to use the "special" lures mentioned above to bag these big ones. The best advice I can give is to try to catch them when they're already close to shore, so as to cut down on your reeling time significantly and improve the odds of landing the fish. Here's the map:Watch Out For GoatsThere are unpenned billy goats throughout Lagras that can cause problems while fishing. On multiple occasions, I was fishing near the swamp and a goat smacked me in the rear, breaking my fishing line while I was reeling in. It was frustrating, and I thought it might have been a bug. But it happened three times, so the lesson here is to watch out for goats while fishing in Lagras.BoatsAt a certain point a few hours into the game, you will steal a boat and bring it to camp. At this point you can use it to head further into a lake to go after the bigger fish that tend to live in deeper water. You can also steal boats you find on your journey to fish anywhere you'd like.No Ice FishingRed Dead Redemption 2 has snowy, cold locations with frozen lakes and ponds, and one of the Legendary fish is located in a lake that is partially frozen over. However, there doesn't appear to be any true ice fishing where you drill through the ice and drop a line in. Here's to hoping Red Dead Redemption 2 gets the guaranteed-seller "Ice Fishing Expansion" down the road… Info from Gamespot.com
2018-10-26
If your relationship with 2K's pro wrestling series has been as fractured as a bickering tag team over the past few years, WWE 2K19 is unlikely to patch up old wounds. All of this to say: if you didn't like how it played then, you're probably not going to like how it plays now. Some minor quality of life refinements improve upon the in-ring action in a couple of specific match types, but beyond this the core system of strikes, grapples, and reversals has remained relatively unchanged. Instead, WWE 2K19's most notable additions appear outside of the squared circle; developers Yukes and Visual Concepts introduce a deluge of new content and game modes to satiate an aspect of the series that has been sorely lacking in recent years.The first of which is a redesigned MyCareer mode. It ditches the grindy, glitch-ridden, personality vacuum of the series' previous career modes in favour of a linear storyline akin to those found in 2K's own NBA games. Your created wrestler begins his rollercoaster journey with a fictional indie promotion known as BCW, competing in front of roughly 30 people in high school gyms and parking lots. It doesn't take long before the WWE comes knocking, but this isn't the typical rags-to-riches tale we've come to expect from a sports game's career mode. You immediately blow your shot at the big time due to outside interference and a little sabotage. This forces you back to the indie scene for a short while before you eventually return to the WWE via some unconventional methods that earn you more than a few enemies.It's far fetched and more than a little corny at times, but the writing by former WWE writer Sean Conaway is self-aware enough to poke fun at the frequent ridiculousness of pro wrestling, and every story-driven aspect of MyCareer is elevated by full voice acting. Each WWE superstar (with the exception of John Cena) lends their vocal talents to the game, while indie wrestler AJ Kirsch brings your created character to life with an enjoyable level of authenticity. There are more than a few wooden performances that reveal these guys are much better at playing off a crowd than they are sitting alone in a recording booth, but just having the likes of AJ Styles, Braun Strowman, and Triple H cutting promos and interacting with your character backstage injects WWE 2K19 with more personality and individuality than the series has ever had before.The structured nature of this linear narrative also allows Yukes and Visual Concepts to delve into the tropes and familiar storylines that comprise a week's worth of WWE programming. You'll find yourself engaged in believable feuds and back-and-forth promos; you'll clash with authority figures, get screwed out of titles, form unlikely alliances, and win when the odds are stacked in your opponent's favour. The illusion of choice in certain scenes is an unnecessary facet, but this curated experience is much more enjoyable and reflective of the product we watch on TV every week. It's a substantial improvement over the dull, haphazard career modes of the past.That's not to say MyCareer is without its faults, however. The lack of a women's career mode is still disappointing--a crudely ironic stance when you consider the three-man commentary team mistakenly spends the entire mode referring to every character as she and her. The women's division is large enough now to encompass all of the feuds and storylines you would ever need, so it feels like WWE 2K19 is still stuck in the past when it should be latching onto the recent resurgence in women's wrestling, particularly when the WWE itself is finally putting on its first ever women's only pay-per-view, Evolution, at the end of this month.Character progression is also a tad too lethargic in MyCareer. By the time you're facing off against 80+ rated superstars in the WWE, your character will be hovering somewhere around the 50-rated mark. This doesn't make as much of an impact as you might imagine--there's never really a tangible sense that your character is substantially improving--but you do spend an awfully long time restricted to only two reversal slots that need time to recharge. For a game that's stringently built around its reversal mechanics, this is a needlessly frustrating decision, especially when you're forced to win three-on-one handicap matches and eight-man battle royals, leading to repetitive moments of trial-and-error.The way you level up has at least been streamlined, with three different skill trees that pertain to your chosen fighting style, plus one extra sub-style. You can improve everything from strength, agility, momentum, grapple speed, and so on, but aside from choosing whether you want to be a high-flying cruiserweight or strong-style striker, among others, your customisation options are incredibly limited early on due to the much-maligned inclusion of loot boxes.There are no microtransactions for purchasing loot boxes with real-world money--even with three different in-game currencies involved.There are no microtransactions for purchasing these loot boxes with real-world money--even with three different in-game currencies involved. But everything from hairstyles, beards, wrestling tights, single moves, entrance music, taunts--right down to incremental cosmetic items like eyelashes and eyebrows--are stuffed into various kinds of loot boxes. This is disheartening because the creation suite is as comprehensive as ever, allowing you to create almost anything you put your mind to, but it's been needlessly limited in MyCareer due to this focus on randomised loot. You can spend one of the in-game currencies on any of these items directly--casting further bemusement over the inclusion of loot boxes--but the prices are so extortionate that you're better off bowing to the gods of the RNG. Maybe this strategy makes sense in other sports titles, but pro wrestling games have always been highly customisable, and limiting your options with a game of luck just feels wrong. No one wants to spend hours with a character they're not happy with.Outside of MyCareer, the beloved Showcase mode makes its return after a two-year hiatus. WWE 2K19's charts the endearing, heartbreaking, and triumphant story of fan favourite, Daniel Bryan. You couldn't pick a better superstar for Showcase's return: he's not only a phenomenal wrestler, but an incredibly likeable guy with one of the most fascinating stories in the sport. Before each match, Bryan himself will set the stage and provide context for why each match is so noteworthy, taking you on a journey from one of his earliest contests against an up-and-coming John Cena, to his recent return to the ring after miraculously coming back from an early retirement. The matches themselves revolve around completing objectives to set up the moves and big spots that comprised each match. This can be fiddly at times when the AI doesn't want to co-operate, but the joy of Showcase mode has always come from recreating memorable moments in WWE history, and it achieves that here.2K Towers riffs on Mortal Kombat X's Living Towers, challenging you to complete a series of themed matches that chart a rambunctious course through various opponents, with myriad match types and modifiers keeping things fresh. You might find yourself in a gauntlet involving British wrestlers that culminates in a match with the British Bulldog, before moving onto another that pits you against supernatural characters like Bray Wyatt and The Undertaker. It's a fun way to run the gamut of match types, and the modifiers keep things interesting by occasionally altering the way you would usually play. There are also some outlandish twists like big head mode and an 8-bit filter to contend with.Of those match types, both steel cage and Hell in a Cell matches have seen some welcome tweaks. The latter introduces more options for escaping the cage, including yelling at the referee to simply open the door, and new animations let you scale the structure and navigate across it in ways that make for more exciting matches. Meanwhile, Hell in a Cell has been reworked so that it's much easier to break through the steel edifice to the outside, with context-sensitive actions removing a lot of the awkwardness.Beyond this, Payback is a new mechanic that gives each superstar two powerful abilities. These might grant an immediate finisher, offer the ability to utilise dirty tactics like low blows and poison mist, or let you play possum to catch an opponent off guard. On paper, each ability sounds like a potential game-changing move that can alter the flow of a match, but WWE 2K19 is still far too dependent on reversals for them to have a significant impact. The timing on reversals is a little easier this year, but it would still be nice if there were more dynamic defensive options on-hand. The only other mechanical change comes from an incremental increase in speed. This isn't immediately palpable, but the faster animations do give each hard-hitting move some extra heft and impact.The net code, while not always perfect, is good enough that your timing for reversals and pins is never compromised, while commentary is as egregious as it usually is. The interactions between the three-man booth are stilted and regularly out of context. During Showcase, for example, they regularly reference events years in the future when you're playing matches from the past. There are also some notable absences from the roster, which can be rectified to some degree by downloading the community's fantastic creations. Yet you're currently out of luck if you didn't pre-order and want to play as Rey Mysterio or the current Raw Women's Champion, Ronda Rousey. Glitches are a semi-regular occurrence, too, though they're not as bad as in previous years, often resulting in moments of physics-based hilarity rather than anything game-breaking.Despite its flaws, WWE 2K19 is a step in the right direction for the long-running series. After two years toiling away with a dearth of interesting single-player content, the introduction of an engaging career mode is a welcome sight that finally captures some of the personality pro wrestling is partly built upon. The in-ring action is still inconsistent and will be as divisive as ever, but it's easier to stomach when the game surrounding the wrestling action gives you more reasons to play. WWE 2K19 might not reach the lofty heights of wrestling video gaming's heyday--or maybe that's just the nostalgia talking--but it's 2K's best effort so far. Maybe next year we'll be on to a true title contender.Info from Gamespot.com
2018-10-26
Ahead of Red Dead Redemption 2's release, Rockstar has confirmed a day-one update will be available at launch. Although it isn't technically required, it recommends you download the patch to receive "a number of last minute tweaks, bugs, and fixes." And with the game being so expansive, we've begun assembling guides and tips to help you make the most of your experience; there are also cheat codes to be uncovered in the days and weeks ahead along with other secrets. Read on for our full Red Dead 2 review.Red Dead Redemption 2 is a game about consequences where you have only the illusion of choice. Yes, there are some decisions to be made, and those decisions will shape your character and the world around you. But some of the most disastrous choices were made for you before the game even begins, leaving you to deal with the fallout. And because it's a prequel to Red Dead Redemption, you also (probably) know how the story ends. All that's left is discovering what happens in between and making the most of it. To that end, you fight against the repetitive nature of missions, frequent moral dilemmas, and the inconvenience of doing what's right. For the most part, the frustration that tension can cause is also what makes the story impactful, and when it all comes together, your effort is not wasted.At the beginning of Red Dead Redemption 2, the Van der Linde gang is already on the decline we know from the previous game is coming. After a heist gone wrong in Blackwater, they're on the run, down a few members, and on the verge of capture, starvation, and succumbing to a snowstorm. There are familiar faces--Red Dead Redemption protagonist John Marston chief among them--as well as new ones. As senior member Arthur Morgan, you're in the privileged position of being Dutch Van der Linde's right hand, privy to his machinations and included in the most important outings. Once the gang escapes the storm and settles into a temporary campsite, you're also put in charge of the camp's finances, meaning you pick out all the upgrades and supplies. If Dutch is the center of the gang, Arthur is adjacent to all its vital parts at once, and that gives you a lot of power.With that power, you're encouraged to do as you see fit and at your own pace. A lengthy series of story missions early on introduces you to some of the ways you can spend your time, including hunting, fishing, horse-rearing, and robbery. There are a lot of systems, and covering the basics takes several hours. While they're not so cleverly disguised as to not feel like tutorials, the actual learning is paced well in its integration with the story, and the missions also acquaint you with the characters and the surrounding area. For example, the fishing "tutorial" has you taking young Jack Marston out for the day, since John is not exactly great at fatherhood. Jack is pure and sweet--and incredibly vulnerable to all the gang's wrongdoings--and the mission is memorable for it.In addition to the mechanics of various activities, you're also presented with a few elements of semi-realism you need to contend with. Mainly, you need to eat to refill your health, stamina, and Dead Eye ability "cores," which deplete over time. Eating too much or too little results in weight changes and stat debuffs. Eating itself isn't a problem, and neither is maintaining cores in general, but eating enough to maintain an average weight is intrusive; despite experimenting with what and how often I ate, I couldn't get Arthur out of the underweight range, and eating any more frequently would be too time-consuming to justify. You don't have to sleep (though you can to pass time and refill your cores), and surviving hot or cold temperatures comes down to choosing the right outfit from your item wheel, so managing your weight sticks out as superfluous rather than conducive to immersion.Limited fast travel options are the better-implemented side of Red Dead 2's realism, perhaps counterintuitively. There's next to no fast travel at the beginning and few methods in general, so you have to rely on your horse to get around. It can be slow, but there's no shortage of things to do and see along the way. Chance encounters are plentiful and frequently interesting; you might find a stranger in need of a ride to town or a snake bite victim who needs someone to suck the venom out of their wound. You can stumble upon a grotesque murder scene that sets you entirely off-track, or you can ignore someone in danger and just keep riding. And just as you can decide to rob or kill most anyone, you'll also run into people who will do the same to you. Even the longest rides aren't wasted time, and it's hard not to feel like you're missing something if you do opt for fast travel.Red Dead Redemption 2's version of America is vast and wide open, stretching from snowy mountains and the Great Plains down to the original game's New Austin in the southwest. Further to the east is the Louisiana-inspired Deep South, which is still feeling the effects of the Civil War after nearly 40 years. There's a distinct shift when traveling from region to region; as grassy hillsides become alligator-filled swamps, Union veterans give way to angry Confederate holdouts, and good intentions and casual racism turn into desperation and outright bigotry. The variety makes the world feel rich, and it both reacts to you and changes independently of your involvement; new buildings will go up as time goes on, and some of the people you talk to will remember you long after you first interacted with them (for better or worse).Incidental moments as you explore make up a large part of the morality system, in which you gain and lose honor based on your actions. "Good" morals are relative--you're a gang member, after all--but generally, it's more honorable to punch up rather than down. Helping an underdog, even if they're an escaped convict and even if you need to kill some cops or robbers to do it, can net you good guy points. In these situations, it's easier to be noble than a true outlaw. Committing a dishonorable crime is hard to do undetected, even in remote locations, and usually requires you to track down and threaten a witness, run and hide from the law, or pay a bounty down the line. While you'll earn money more quickly doing "bad" things, high honor gets you a pretty discount at shops, and you'll make good money either way through story missions.In many ways, you're nudged toward playing a "good" Arthur. The gang members he's closest to from the beginning are the more righteous, principled ones who are motivated by loyalty and a desire to help others, while he insults, argues with, and generally reacts negatively to those who are hot-headed and vicious. The most rotten of them is Micah, who's so easy to hate that it's hard not to follow Arthur's lead and take the higher road. Unlocking camp upgrades like one-way fast travel and better supplies also essentially forces you into being honorable; although everyone donates, you have to invest hundreds of dollars yourself if you want to afford anything, and that automatically gets you a ton of honor points whether you like it or not.One of the best, most understated details in the game is Arthur's journal, in which he recaps big events as well as random people you've met and more mundane, everyday things. He sketches places you go, doodles the plants and animals you find, and writes out thoughts he barely speaks out loud. The journal changes with your level of honor, but at least for a relatively honorable Arthur, the pages are filled with concerns and existential crises--inner turmoil over being either good or evil, for instance--that make you want to see him become a better person.Like any good prequel, there's an incredible amount of tension in knowing what happens without knowing exactly how.It's a lot harder to feel like a good guy when doing the main story missions, though. Arthur, along with nearly everyone else, is loyal to the gang first and foremost. This means following Dutch into trouble, busting friends out of jail, and committing a number of robberies in the interest of getting money for the gang. Even if you're trying your hardest to be good, you'll inevitably slaughter entire towns in mandatory story missions--stealth and non-lethal takedowns aren't always an option, and the snappy auto-lock aim makes shootouts a far easier option anyway. The dissonance is frustrating to play through in the moment, but it's incredibly important to Arthur's arc as well as your understanding of the gang as a whole. To say any more would venture into spoiler territory.That extends to the structure of story missions, which start to get predictable around halfway through the game. It's not that they're boring--the opposite is true, actually, and you see a lot of action from beat to beat. But after a while, a pattern emerges, and it's easy to figure out how any given heist or raid is going to unfold. This too becomes frustrating, partially because you often have no way of significantly affecting the outcome despite any decision-making power you thought you might have had. But your weariness is also Arthur's, and that's crucial. The mid-game drags in service of the narrative, which only becomes apparent much later. There's also enough variety between missions and free-roam exploration to prevent it from dragging to the point of being a chore to play.Like any good prequel, there's an incredible amount of tension in knowing what happens without knowing exactly how. If you played Red Dead Redemption, you know who survives and as a result who probably won't make it to the end of the game. Even during the slower parts, you're waiting for betrayals and injuries and other events you've only vaguely heard mention of before. You're waiting for characters to reveal their true selves, and watching as everything unravels is riveting and heartbreaking if you know what's to come.You can still enjoy the story in its own right without that background knowledge, though. Some of Red Dead Redemption 2's best moments have almost no relation to its predecessor. One mission takes you to a women's suffrage rally, and a painful side mission has you facing a woman whose husband you killed and life you ruined. The new characters are among the best, too; Sadie Adler is a personal favorite for reasons I won't spoil. Another, a young black man in the gang named Lenny, mentions how the Southerners treat him a little differently; Arthur says that he hasn't noticed anything weird, to which Lenny replies, "All respect, Mr. Morgan, you wouldn't notice."Generally, Red Dead 2 tackles pertinent issues of the era with care. Rather than defining any of its characters by the bigotry they may experience, it allows them the room to be well-rounded individuals while still not ignoring that things like racism and sexism exist. One arc focuses squarely on a very serious issue, and here, the lack of real choice in the story's direction--and your resulting involvement in what transpires--will likely make you uncomfortable in a powerful way.While Red Dead Redemption was mostly focused on John Marston's story, Red Dead 2 is about the entire Van der Linde gang--as a community, as an idea, and as the death rattle of the Wild West. It is about Arthur, too, but as the lens through which you view the gang, his very personal, very messy story supports a larger tale. Some frustrating systems and a predictable mission structure end up serving that story well, though it does take patience to get through them and understand why. Red Dead Redemption 2 is an excellent prequel, but it's also an emotional, thought-provoking story in its own right, and it's a world that is hard to leave when it's done.Info from Gamespot.com
2018-10-25
Titan Comics has announced that the final chapter of Assassin's Creed Uprising is out. Uprising Vol. 3: Finale concludes the Phoenix Project saga, which was first introduced in Assassin's Creed Unity but can be traced all the way back to the original game.The Phoenix Project saga is a present-day Assassin's Creed story that focuses on the return of Juno, the god-like Isu who believes humanity's salvation lies in her ruling over them. In Assassin's Creed III, it was revealed that she had been guiding Desmond Miles towards freeing her from captivity since the first game. Her consciousness returned without a body in Assassin's Creed IV: Black Flag, and when she failed to possess the player's character at the end of the game, her lover--John Standish--went insane and was subsequently killed.Abstergo studied Standish's body and realized he was one of the immortal Sages who is reborn over and over again. In Assassin's Creed Unity, Abstergo started the Phoenix Project, a venture to use what was learned from Standish's DNA to clone an Isu. The present-day Assassins eventually realized Juno was manipulating Abstergo to create her a new, perfect body and set out to stop her--which was Desmond Miles' dying wish. Although the games set this plot line up, and have returned to it several times in recent titles, the story has mostly been told through the Uprising graphic novel. So for fans who only play the Assassin Creed games, it seems like the ramifications of Desmond Miles' storyline have been forgotten. Many of the new present-day characters from Assassin's Creed Odyssey that seemingly came out of nowhere were first introduced in Uprising. The graphic novel is comprised of 12 issues, which have been divided evenly into three volumes. Uprising Vol. 1: Common Ground continues the story of Charlotte de la Cruz--first introduced in Assassin's Creed: Assassins--who's one of the leading members of the modern-day Assassin's Brotherhood.Charlotte discovers what Abstergo is planning with the Phoenix Project in Common Ground, which kicks off the present-day events of Assassin's Creed Unity. Uprising Vol. 2: Inflection Point occurs at the same time as Unity and Syndicate, following Charlotte and her team as they continue to delve into the Phoenix Project and discover there's a third party playing both the Assassins and Abstergo. Uprising Vol. 3: Finale finishes the story, occurring alongside the events of Origins and referenced briefly in Odyssey.Info from Gamespot.com
2018-10-25
World War 3, an online first-person shooter developed by The Farm 51, released in early access on October 19. The launch was not a smooth one, though, and the game continues to suffer from severe bugs and connectivity issues. The Farm 51 has continued to roll out patches for World War 3 to address its issues, and the developer has provided regular updates on the game's situation via Twitter and Steam."We've taken it upon ourselves to crush every bug you reported, to iron out every single wrinkle on the canvas of our game--all that to satisfy you and make our game stand out from the early access crowd as a polished, well-cared for and properly managed title," The Farm 51 wrote in a Steam blog post. "Unfortunately our ranks are thin. Despite our dedication and resolve some technical issues prevent us from delivering what we want you to experience."According to Rock, Paper, Shotgun, The Farm 51 has implemented numerous patches over the three days following World War 3's launch. The game remains fairly buggy however, and numerous players are still struggling to get into a match without being dropped.World War 3 is a tactics-based shooter that focuses on modern-day, realistic shooter combat. You aren't able to perform near-superhuman feats, and you're at a disadvantage if you choose to fight solo. Operating as a team is crucial for success. Multiplayer matches host up to 64 players at a time, and each team is forced to work together to both defend their position and overwhelm their opponents'. In Warzone mode, you'll fight in massive Battlefield-like battles. Meanwhile, Recon mode is smaller and tasks players with securing "high-value targets in hostile territory."World War 3 is available on PC in early access. The Farm 51 is considering bringing the game to consoles, but the team has not confirmed anything yet.Info from Gamespot.com
2018-10-25
Capcom has announced three fairly expensive Ultra Limited Edition bundles for Devil May Cry 5. For now, all three bundles are scheduled to release exclusively in Japan.The most expensive Ultra Limited Edition, according to Kotaku, costs 972,000 yen. With tax, that's about $8,600 USD / 6,631 GBP. The bundle includes the game, interchangeable box art, and Dante's leather jacket, stylized off what the character's motion actor wore for the game.There's a cheaper version of the Ultra Limited Edition that comes with Nero's jacket instead and costs 810,000 yen, or about $7,176 USD / 5,533 GBP. You can buy the bundle with Nero's jacket undamaged, like in previous games, or slightly ripped up like how it appears in DMC 5. The version of the bundle that comes with V's jacket has the lowest price tag at 648,000 yen. That's about $5,741 USD / 4,427 GBP.If you don't want to import the game from Japan, or simply wish to avoid dropping a few thousand dollars on a video game, Devil May Cry 5 has a cheaper Deluxe Edition. Only costing $70 USD, the Deluxe Edition includes three Devilbreaker weapons, live-action cutscenes, 12 music tracks from Devil May Cry 1-4, the Cavaliere motorcycle weapon for Dante, and other digital content.Devil May Cry 5 is the first mainline game in the series since 2008's Devil May Cry 4. Both Dante and Nero return in DMC 5 as playable characters, and they're joined by a strange newcomer named V. The story takes place several years after the events of DMC 4, with Nero setting up his own demon hunting agency and Dante and V working together to solve mysterious events happening around the world.Devil May Cry 5 releases for Xbox One, PS4, and PC on March 8, 2019.Info from Gamespot.com
2018-10-25
Bethesda has released a statement to address the developer's community just prior to the launch of the first Fallout 76 beta. This first beta comes to Xbox One on October 23 at 4 PM PT / 7 PM ET and ends four hours later.In the statement, Bethesda highlights just how different Fallout 76 is from the previous games in the franchise. The developer cites the inspiration for Fallout 76 comes from wanting to try something new after feeling as if every previous Bethesda games had "similar DNA." That said, Bethesda doesn't want to alienate the fanbase its spent building over the years. "Our worlds, whether it be Fallout, Elder Scrolls, or the coming Starfield, are important places to us," Bethesda wrote. "We do everything we can to treat them with care. We know they mean just as much to you."Bethesda also acknowledged that it's treating Fallout 76 a little bit differently from past Fallout titles. Before, the company said that its employees take a small break after the release of a game. With Fallout 76, Bethesda is looking at the game's launch as if it were the starting line. "Given what we're doing with 76, we know we're opening everyone up to all new spectacular issues none of us have encountered," Bethesda wrote. "Some we're aware of, such as areas where performance needs to improve with lots of players."A Note to Our Fans https://t.co/STRzjzv7gt pic.twitter.com/3wlGpnLKKp — Bethesda Game Studios (@BethesdaStudios) October 22, 2018Even though the first beta is exclusive to Xbox One, Bethesda is following up with another beta for PS4 and PC on October 30. Although the beta periods are only for a few hours, each one will offer the full Fallout 76 experience. You can only participate in the beta by pre-ordering Fallout 76.Fallout 76 releases on November 14 for Xbox One, PS4, and PC.Info from Gamespot.com
2018-10-25
Cellar Door Games has announced that both Rogue Legacy and Full Metal Furies are getting Switch ports. Both games will release on Nintendo's console on November 6.Both of Cellar Door Games' titles are very difficult, but not unfair for players with the right amount of patience. Rogue Legacy is a single-player roguelike that first released in 2013 to critical acclaim. Despite being a multiplayer co-op game, Full Metal Furies is no less challenging, and the 2018 game features a meta narrative that is reminiscent of what's found in games like Doki Doki Literature Club and Nier: Automata.In our Rogue Legacy review, Britton Peele gave the game an 8/10, writing, "It's almost unfair to compare Rogue Legacy to other games that emphasize permanent death. It doesn't have the secrets of Spelunky and it's more predictable than The Binding of Isaac, yet at the end of every game comes a desire to hop right back in, spend your gold on some upgrades and rack up more monster kills, something the game encourages with a challenging new-game-plus option that appears after the credits roll. Whether you play it on your home console or on the go, it's worth exploring Rogue Legacy's castle again and again and again."Full Metal Furies is a four-person co-op game that presents itself as a simple arcade title, but hides a difficult puzzle mechanic. You and up to three friends play as four girls who are on a mission to destroy the massive Titans that have taken over their world. Each girl has unique attacks and abilities, allowing them to take on the roles of a tank, brawler, short-range support, and long-range support. Teamwork is key if you want to discover the game's secrets and hidden ending. Full Metal Furies' story is heart-warming, with both humorous banter and eye-rolling puns.Rogue Legacy is already available on Xbox One, PS4, PS3, PS Vita, and PC. Full Metal Furies is currently available on Xbox One and PC.Info from Gamespot.com
2018-10-25
The story in Marvel's Spider-Man continues in The Heist, the first piece of a three-part DLC expansion called The City That Never Sleeps. The Heist includes several old characters and a few new ones, but primarily focuses on Peter's ex-girlfriend Felicia Hardy, aka Black Cat.The Heist is about three hours long in total, including all story missions and optional side quests and activities. An hour of that time is devoted to the story of Black Cat's return to New York. She's stealing flash drives from members of the prominent crime families in the city, and Peter and Mary Jane work together to both figure out why and discover a way to stop her before she starts a gang war. The first half of the story involves a new type of stealth mission and plenty of chase sequences, while the latter half includes a Mary Jane stealth mission and a powerful new enemy type that utilizes a minigun. Standard combat missions are sprinkled throughout, and enemy base missions are dropped entirely.The remaining two hours of the DLC consist of the The Heist's new side quests, which are mostly variations of what can be found in the base game. Instead of hunting backpacks, for example, you'll be looking for the art that Felicia's father has left hidden around the city. The only new side activity involves using the Spider-Bot to look for bombs under cars. The new Screwball Challenges--which replace the Taskmaster Challenges--will probably take up most of your time. They're similar to what you had to do in the main game's challenges, but you'll also be tasked with capturing your web-slinging or combat moves on camera at the perfect moment to rack up a higher score.Minor spoilers for a new Spider-Man villain introduced in the first 20 minutes of The Heist follow.The Heist truly feels like a first part, ending in a way that implies its story isn't finished, and will continue in later DLC. Although it seems as if Black Cat's piece of the tale is complete at the end of The Heist, her actions bring the Spider-Man villain Hammerhead back into the wall-crawler's life. Insomniac has not confirmed which character will be the focus of Turf Wars, the second part of The City That Never Sleeps, but The Heist makes a good case that we can expect to see Spidey go up against the gangster with a steel skull fairly soon.Marvel's Spider-Man is exclusive to PS4. The City That Never Sleeps continues with Turf Wars in November and Silver Lining in December.Info from Gamespot.com
2018-10-25
A new Halloween movie is in theaters, giving Jamie Lee Curtis the chance to rule the big screen once again as her iconic character Laurie Strode goes toe-to-toe with psychotic killer Michael Myers one more time. It's the first time that Curtis has been in the role since 2002's Halloween: Resurrection, which saw the death of Laurie come early in the film. Thankfully, the new Halloween pretends that--and every other movie after the first--never happened. The following contains spoilers for Halloween, so stop reading here if you haven't seen the movie.Interestingly, Laurie isn't the only character Curtis is playing in the new film. While she's not credited for it, the film legend also did a bit of voice acting work. In one scene, early in the film, Michael is killing people on--when else--Halloween. In one scene, he goes into a house and kills a woman with a hammer, before walking into her living room and pausing when he hears a crying baby.Audiences are left in suspense, wondering if Michael is actually enough of an evil entity to murder an infant, before he simply moves on and continues his killing spree down the block. That crying baby, though, is Curtis.Director David Gordon Green revealed as much to GameSpot and a few other outlets during the Halloween junket. "She does this f***ing baby cry, and so when we got really close, we used a real baby cry," he said. "As you hear it coming around, you can hear a baby's cry softly in the background. It's her. But that was just a last minute idea."It was so last minute because originally, this moment wasn't in the script. Instead, it was suggested by a crew member when they realized there was a blank spot in the living room Michael was walking through."At the last minute, we're like, 'there's this boring gap here,'" Green remembered. "So it was going to be her husband asleep on the sofa and it's like, 'Who gives a s*** about her husband sleeping on the sofa? Whatever.' But a baby crying, you're like, 'Oh, there's an ethical choice here.'"Naturally, we had to ask Curtis to demonstrate her hidden talent, which she was able to do on cue and to perfection. "That's called an Easter egg," she said.Halloween is in theaters.Info from Gamespot.com
2018-10-25
Ubisoft has announced a new update for Rainbow Six Siege that changes a few of the game's Operators. The update comes halfway through Siege's Year 3, Season 3--referred to as Operation Grim Sky--and makes adjustments based on the influence of the two newest Operators, Clash and Maverick.The two Operators getting patched in the update are Maestro and Clash. Ubisoft outlined the changes the two would undergo in a blog post on Siege's main website. Both Operators are Defenders. Ubisoft wants to make Maestro less confusing to use, and change Clash so that she performs more in line with the developer's original plans for the Operator.The update changes Maestro's ALDA 5.56 so that its recoil matches that of other LMGs in the game. Currently, the ALDA 5.56 reduces recoil the longer it fires without aiming down the sights, but this has "led to confusion" where players try to aim as if recoil would increase with sustained fire.Clash is getting reduced weapon swapping speed between her shield and sidearm, and the delay before her shield's charge refills will be doubled. Also, Attackers that Clash shocks will regain full mobility after only 0.5 seconds, instead of the existing 1.5 seconds. "Ultimately, we believe that this will further drive the idea that Clash is reliant on teammates, as opposed to an Operator that can exist completely independently," Ubisoft wrote. "She is not intended to be able to hold half of the map by herself, and will now require the proper support from teammates to do so."These changes were calculated as a part of both Operators' Win Delta and Pick Rate. An Operator's Win Delta is the percentage of how often said Operator is a part of a winning team. The Pick Rate is the percentage for how often an Operator is picked, regardless if they're on a team that wins or loses. When graphed on a chart, Ubisoft is able to determine which Operators are over picked and too strong, over picked and too weak, under picked and too strong, or under picked and too weak.Although there are no scheduled changes for any other Operators in this update, Ubisoft wants to patch both Lion and Glaz in the near future. The developer has two possible solutions for Lion, which should fix how "problematic" he is at higher level play. "One adjustment would remove the intel gathering aspect of his gadget, or we may go with the other, which will trigger more of a Jackal style ping," Ubisoft wrote. For Glaz, Ubisoft wants to bring the Operator back to his original role as a sniper in the rear. Currently, Glaz is one of the best "site pushing" Operators who can lead the charge with a high-powered weapon.Ubisoft held a Reddit AMA to address further details about the new update. The full patch notes for the update can be read below.Rainbow Six Siege Y3S3.2 Update Patch NotesOperatorsClashReduced weapon swapping speed between CCE Shield and SidearmDelay before refilling charge after usage ends increased to 2 seconds, from 1 secondAttackers regain full mobility after 0.5 seconds, down from 1.5 seconds, after being shockedMaestroALDA 5.56 recoil aligned with other LMGsWeaponsSMG-11Reducing recoil to improve handlingVectorReducing recoil to improve handlingInfo from Gamespot.com
2018-10-25
Now that a new Halloween movie is in theaters, fans are getting acquainted with the likes of Michael Myers and Laurie Strode once again. This time, though, the iconic characters are much older and--in Laurie's case--much wiser. Warning: The following contains spoilers for the new Halloween.In the end, the film comes down once again to a bitter fight between Michael and Laurie. This time, however, the Strode matriarch isn't alone. She has her daughter and granddaughter help her dispatch of Michael once and for all--at least until the next Halloween movie inevitably arrives.Of course, this means Laurie survives the new movie, unlike her fate in Halloween: Resurrection. According to producer Jason Blum, though, that's one piece of the story that was never in question, simply because the film's creative team wasn't allowed to kill Laurie."With [producer] Malek [Akkad, whose father produced every previous Halloween movie] you can't have that conversation," Blum admitted at the Halloween junket. "There was a discussion. We'd bleed."When asked to clarify that in a follow-up interview, Blum told GameSpot, "There are certain things contractually with Trancas [International Films, the production company that owns the rights to Halloween]. Storytelling things that have been baked into the cake, I don't know what they are, I don't remember what they are. I think that's one of them, I think, I'm not sure. I think if I said that, then it is. There are certain contractual story guidelines that you have to follow with Trancas, who's one of the production companies on the movie and has been, as I'm sure you know, since the first movie."Ironically enough, that rule is one that was news to John Carpenter, who co-wrote and directed the original Halloween. "Nobody ever tells me anything," he said at the junket. "I didn't know. Wow. Oh, wow."Rest assured, unless someone changes their mind in the years to come, Laurie is safe. After all, last time they killed her, the franchise nearly died.Halloween is in theaters.Info from Gamespot.com
2018-10-25
Hello Games has announced the next titled update to come out for No Man's Sky. It's called The Abyss, and, according to Hello Games founder Sean Murray, it "focuses on some of the eerier elements of No Man's Sky."In a blog post, Murray revealed that while "most of the team have been busy on weekly updates, a handful have been working on [The Abyss]." Like Next, the major titled update that released before it, The Abyss will be free for all No Man's Sky players. Murray reveals the update is releasing "next week" but didn't confirm a specific day or time. Considering the expansion's name and spooky theme, it's probable The Abyss will release prior to Halloween, or the day of.Hello Games hasn't yet revealed the contents of The Abyss either, although it sounds as if the update won't be as large as Next. Next was No Man's Sky's largest update to date, implementing several huge changes, such as dangerous Xenomorph-like aliens, space pirates, fleet building, a true multiplayer experience, and more. Next also changed No Man's Sky economy, transforming how you use certain materials and changing the value of certain elements. Building a reliable income in No Man's Sky has been a bit harder since the launch of Next, but there are plenty of strategies for making money fast.In our No Man's Sky Next review, Justin Clark gave the update an 8/10, writing, "At its absolute best, No Man's Sky is a measured, gentle experience where you are rarely the agent of change, but a perpetual visitor who's constantly dwarfed by the magnitude of a universe neutral to your presence. It is not your job in these stories to colonize the universe. Your job is to comprehend it. Your job is to recognize the spirituality in it. The primary gimmick of No Man's Sky, since day one, has been awe. The best things about the Next update feed that gimmick. While features like multiplayer and base-building certainly put more proverbial asses in seats, they're also the least memorable additions to an otherwise thoughtful experience."No Man's Sky is available for Xbox One, PS4, and PC.Info from Gamespot.com


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